![]() ![]() That's important to both Moon Studios and Smith, who are excited to see their hard work enjoyed by a significant amount more gamers than would've enjoyed it had it only been released on, say, Steam, and it's good for gamers who might not have paid to give it a shot. The last, and maybe most important, distinction that's worth pointing out about Ori and the Will of the Wisps is that it will be available to download on Xbox Game Pass on launch day, March 11, 2020. It's available at launch on Xbox Game Pass Smith says the team is acutely aware of the difficulties these fights could present to players, and have been listening intently to feedback around difficulty from people who have tried Will of the Wisps. What Smith wants from the sequel is to give players more memorable moments like the final chase scene at the end of Ori and the Blind Forest - a fight that some could find frustrating due to its difficulty. The Will of the Wisps has far more of these oversized enemies that you'll need to escape from and, in some cases, square off against in one-on-one battles. In fact, probably the only one that springs to mind when you think of the original game is Kuro, the oversized owl that kills the guardian spirits, and gives you a run for your money in a chase through the fiery forest at the end of the game. The original game had plenty of smaller enemies inhabiting every tree, root and stump of The Forest of Nibel, but there weren't many gargantuan creatures. ![]() Expect to spend more time in big boss battles Some of the shards we found during our gameplay session included one called Reckless that increases the damage Ori deals by 15%, but also increases the damage taken by the same amount.Īnother, called Resilience, shielded Ori for 10% less damage without any penalties - which might make it better for beginners who are still having a hard time wrapping their head around combat, a big emphasis for Will of the Wisps.Ĥ. These equippable abilities modify Ori’s stats and attacks and can be found or purchased throughout the world. Of all the new features, Spirit Shards are the most interesting. Spirit Shards help you play the way you want The good news, at least, is that you’ll have a map to reference in case you get lost and one which you're encouraged to use to revisit areas previously explored areas once you acquire new skills to unlock new Spirit Shards. The sequel brings us out of that forest and into the wider world, which, as you’d expect from any high-budget sequel, will be far bigger than before.Īccording to Smith, it’s about three times the size - but he says the exact estimate is tough because it’s not exactly comparing apples-to-apples since this game not only has a large overworld, but also a number of challenges called Spirit Trials and Spirit Shrines that are essentially battle arenas with wave after wave of enemies. The world is three times the size of Ori and the Blind ForestĪs hard as it is to believe, the original Ori was only set in one HUGE woodland called The Forest of Nibel.
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